Top 10 Most Powerful Consoles on Their Release Date

Tags: #PlayStation4 ,   #Xbox ,   #Famicom ,   #Dreamcast

Michael Wendom

Michael Wendom

Last updated:  2020-12-15 09:40:17

Simply ranking the most powerful consoles in history is pretty pointless, as we all know that the latest will be the greatest. Except if we're talking Nintendo, of course! Still, what happens if we turn the tables so that even 8-bit systems can compete with the PS5 or Xbox Series X? That's why we'll be ranking the most powerful consoles relative to their strength when they were released!

10. PlayStation 4

PlayStation 4 surprised us with some incredible looking games

Surprised? The tenth place for PlayStation 4 may be too generous, although this system is more powerful than Xbox One. Released near the end of 2013, PS4 is using pretty much standard PC architecture. Even at that time, the AMD Jaguar processor wasn't a technological marvel, despite its eight cores. Moreover, a custom GPU it used couldn't be described as spectacular, so at its launch, PS4 was slightly above midrange gaming PC.

So, why is this platform even on this list? Because some of its exclusives look far better than anyone could've imagined! Titles like Gran Turismo Sport, The Last of Us 2, God of War, Ghosts of Tsushima, and more looked at least as good as anything on PC even in 2020! What saved PS4 was 8 GB of extra fast GDDR5 memory and the fact that it was easy to develop for.

9. Famicom

Famicom was a revolution in many aspects

Hey, we never said that the Japanese-only systems will be excluded! We know Famicom is the Japanese version of NES, so why are we excluding NES? To answer that, just look at the release dates of both systems. NES arrived in North America at the end of 1985, and by then, its hardware was nothing special. Computers such as the newly introduced Amiga 1000 were already far ahead of it.

However, Famicom is a whole different world! Its debut was two and a half years earlier, in July 1983. Its 1.79 Mhz processor and a custom Picture Processing Unit were both cheap and powerful. Compared to the still popular Atari 2600 or even ColecoVision and Commodore 64 released only a year earlier, Famicom was a powerhouse! At the time, fast scrolling games were impossible on many consoles and computers, but not on Famicom! 

8. PC Engine

PC Engine was so close to Genesis in terms of power

Released in Japan in October 1987, PC Engine started the 16-bit generation of home consoles, even though it used a modified 8-bit CPU! Still, it was a system that was much closer to Mega Drive/Genesis than NES. It was even much better in some segments than Sega's offering, since it could display almost 500 colors at once against its rival's 61. 

While the system never had a particularly strong library of games, some proved that it could compete with Sega and Nintendo. Unfortunately, the console arrived in North America almost two years after its original release, and with the new name, TurboGrafx-16. By then, Sega was already there with Genesis, and the war was over before it began. 

7. Sega Mega Drive

Do you remember the stories about blast processing on Mega Drive/Genesis?

In the eighties and the nineties, it was a common practice that the Japanese versions of consoles were introduced before the rest of the world got them a year later. So again, we're listing Japanese Mega Drive, not the Sega Genesis. First sold in October 1988, Mega Drive was the first proper 16-bit video game system. Moreover, it was by far more powerful than the NES, which dominated the market at the time. The ultra-fast Motorola 68000 was even more potent than SNES CPU, although Nintendo introduced its console two years later!

Mega Drive was also better than the Amiga line of computers, judged by arcade ports, which always looked more attractive on Sega's console. Later, games like Vectorman, Comix Zone, or Virtua Racing reached the visual standards that everyone thought were impossible. That's why we give it a slight edge over the PC Engine.

6. Nintendo 64

Nintendo 64 introduced modern 3D graphics

Nintendo 64 is a very controversial platform when it comes to sheer graphics power. Still, not having it in our top 10 would be a crime, as this was the console that introduced advanced graphic effects. Before N64, bilinear filtering wasn't even on PC, nor was anti-aliasing, Gouraud shading, or alpha blending. Even the first games like Super Mario 64 or Wave Race 64 looked stunning! Plus, the system was released in North American in September 1996, only a few months after the Japanese premiere.

So, why didn't rank it higher? Because Nintendo was "smart" to use cartridges for games instead of CDs. The problem was that titles were so limited with space that developers often had to use awful low-res textures. Next to it, PlayStation and Sega Saturn games looked ultra-sharp! There is no console in history so restricted by the media it uses.

5. Dreamcast

Dreamcast could compete against PlayStation 2

Sega's last console opened the sixth generation of gaming systems, which also featured PS2, GameCube, and Xbox. Introduced in Japan at the end of 1998, the system was cheap and powerful, selling for only $199. In its first year of release, Dreamcast was waging war against the PlayStation and Nintendo 64 but was almost infinitely better than both. Compared to Nintendo's platform, the most significant difference was a much higher polygonal count, support for 480p resolution, and clean textures.

Soul Calibur shocked the world like a few other games in history, and the system wasn't far behind Sony's PlayStation 2, released about 18 months later. If we ranked consoles based on their power to price ratio, Dreamcast would be on top with Famicom! The reasons for its quick decline were all about the lack of games. It was such a disaster that Sega finally gave up and moved to software waters.

4. PlayStation

PlayStation made 3D gaming what it is today

When Sony planned the first PlayStation console, they wanted to make a 2D powerhouse. That all changed once they witnessed Virtua Fighter, Sega's polygonal arcade fighter. Introduced in Japan before the end of 1994, PlayStation was easy to program for, had an attractive price but also robust hardware. Compared to earlier systems like 3DO, it was a much more advanced machine, and it also topped Sega Saturn.

PlayStation was even on top of PC for a couple of years before the introduction of 3D accelerators. Even then, many were impressed with games such as Gran Turismo or Tekken 3. The console also introduced some advanced graphic effects, including full transparency, and could decently handle sprites. Just look at the beauty of Castlevania: Symphony of the Night!

3. Xbox 360

Xbox 360 is still the best console from Microsoft

Microsoft did a fantastic job when it released Xbox 360 worldwide near the end of 2005. This was the first seventh-generation console, which arrived a year before PlayStation 3. Everything about the system was genuinely nextgen, proven by the impressive looking first wave of games. Project Gotham 3 was the star, but even sports games and multiplatform releases looked way ahead of everything, even on PC.

For the next decade, almost every multiplatform release was better on the Xbox 360 than on PS3. System exclusives were particularly strong, with impressive titles from Halo, Forza Motorsport, or Gears of War series. Unlike PS3, developing for the Xbox 360 was easy, and this was the first HD console.

2. Xbox

Mighty Xbox was like a powerful PC

History taught us that having the strongest console doesn't mean it will win the generation. Still, when Microsoft decided to enter the market, they wanted only the best. Xbox used a powerful Intel CPU and combined it with Nvidia GPU that was essentially a GeForce 3. Plus, the system came with a hard drive, giving it a serious edge over its rivals. Weighing 8.5 pounds (almost 4 kg), Xbox certainly looked impressive. Gamers of a certain age might even remember a story about a guy shooting the console, only for a bullet to ricochet!

Anyway, the Xbox was as powerful as the top-notch gaming PC. Still, it could produce even more impressive games, as it didn't have a resource-hogging Windows on top of it. It sounds almost impossible, but the system even supported 720p and widescreen in many titles. Multiplatform games released on every platform at the time were nearly always the best on the Xbox. Unfortunately for Microsoft, PlayStation 2 still sold seven times better.

1. Neo Geo

There's still no better to experience arcade at home!

Ranking the systems wasn't easy, but we always knew that Neo Geo would be our number 1. Initially released in 1990 only as a rental unit, Neo Geo offered arcade-quality graphics far ahead of what Genesis and SNES could ever do. Its 2D power was so impressive that even PlayStation and Saturn were no match for it. Neo Geo displays 4096 colors simultaneously, including enormous 380 sprites on screen. Plus, have you ever seen its cartridges? They are beasts that could hold more than 700 megabits of data! Compare that to SNES and Genesis, which could handle no more than 50 megabits. 

However, such power came at a huge cost. Neo Geo sold for $599, with each game selling costing at least $200! So yeah, you could get a Sega or Nintendo system for the price of the game! Still, Neo Geo is highly regarded among the gaming community and is sought after, with some games regularly selling for thousands of dollars!

Even though history tells us that having the most powerful console doesn't guarantee that it will sell well, these ten systems are all very important. They set the new standards and moved the industry toward what it became today.

Which of these consoles are your favorites, and do you own them? What are some of the most visually stunning games you've played on them? We are dying to hear your thoughts in the comments!

Foto: Pexels, Pixabay


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